隱藏資料--封裝的基本原則
封裝的基本原則:
將instance variables標示為private
將getters與setters標示為public --> 利用getters和setters控制存取動作
這樣能維持安全性
e.g.
class GoodDog {
private int size;
public int getSize() {
return size;
}
public void setSize(int s) {
size = s;
}
void bark() {
if (size > 60) {
System.out.println("Wooof! Wooof!");
} else if (size > 14) {
System.out.println("Ruff! Ruff!");
} else {
System.out.println("Yip! Yip!");
}
}
}
class GoodDogTestDrive {
public static void main (String[] args) {
GoodDog one = new GoodDog();
one.setSize(70);
GoodDog two = new GoodDog();
two.setSize(8);
System.out.println("Dog one: " + one.getSize());
System.out.println("Dog two: " + two.getSize());
one.bark();
two.bark();
}
}
//console result:
Dog one: 70
將instance variables標示為private
將getters與setters標示為public --> 利用getters和setters控制存取動作
這樣能維持安全性
e.g.
class GoodDog {
private int size;
public int getSize() {
return size;
}
public void setSize(int s) {
size = s;
}
void bark() {
if (size > 60) {
System.out.println("Wooof! Wooof!");
} else if (size > 14) {
System.out.println("Ruff! Ruff!");
} else {
System.out.println("Yip! Yip!");
}
}
}
class GoodDogTestDrive {
public static void main (String[] args) {
GoodDog one = new GoodDog();
one.setSize(70);
GoodDog two = new GoodDog();
two.setSize(8);
System.out.println("Dog one: " + one.getSize());
System.out.println("Dog two: " + two.getSize());
one.bark();
two.bark();
}
}
//console result:
Dog one: 70
Dog two: 8
Wooof! Wooof!
Yip! Yip!
留言
張貼留言